Describe two designs for your Side Scrolling Action game – one for mobile and one for console.
My game will have a scoring system which the player will have to collect things through the platform game. My console game will have more things that the person could do because of the controller.
Explain the differences between the two and why you made those decisions.
To be able to collect the artifacts on the game the player is going to have a very easy way to control the character. Ont he other hand the player playing on the console is going to have a harder controller because of the various more things you can do when a controller is bigger. If i did the same thing for both them then the controller for the phone would be too big and wouldn't be able to play it.
I think that what you say is true. The screen of the phone is very limited compared to a console or computer. If you cram all the controls into the screen of the phone you won't be able to even see what is going on.
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